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DESIGN

  • Level Design
  • Environment Art
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  • home
  • Level Design
  • Environment Art

Monastery Of Nemyr


The Monastery of Nemyr is an original tile set made in Blender and Photoshop. The materials are procedurally generated and the models are rendered out using custom software developed by PD2. The monastery is based on Diablo lore, specifically related to the resting place of the archmage Gregus Mazi.

Temple of The Triune


This temple is inspired by unsused artwork from the Diablo community. It is a 3D model of the 'Temple of the Triune' and was built and shaded in Blender using orinigal textures.

Tomb of King Naz


The tomb of king naz lies beneath the castle of kanemith in the wastelands of Daken-Shar. The materials for this were procedurally generated and it appeared in season 9 of Project Diablo 2 in the final boss area of the Daken-Shar dungeon.

The Diamond Gates


The Diamond Gates represent the entrance to heaven, a prominent theme in the 'forever war' between the angels and demons of Diablo lore. Built using Blender and brought into Diablo 2's art style using photoshop.

Spire of Heaven


This heavenly spire is inspired by the artwork of Diablo 3. Built using Blender, rendered using custom software developed by Project Diablo 2 and brought into Diablo 2's art style using photoshop.

Monastery of Nemyr

Temple of the Triune

Tomb of King Naz

The Diamond Gates

Spire of Heaven

Feel free to reach out if you have a specific enquiry or visit one of the online resources for Project Diablo 2.

PD2 Website
PD2 Reddit
PD2 Discord